Quantcast
Channel: General Mod Discussion
Viewing all 7890 articles
Browse latest View live

World Generation Video Series

$
0
0


Hey guys. Today I'm starting a video series for world generation in tModloader.

I'm pretty new to making videos, so if you guys have any feedback, that'd be appreciated.

Does anyone know how to make a npc to target another npc

$
0
0
I am relatively new to modding.

I want to make an NPC that will fight other NPCs. But I can't figure out how to make it not target the player.

I am having a weird "Bug" where I cannot use Heart Crystals or Mana Crystals.

$
0
0
As the title states I cant use heart crystals nor can I use mana crystals. The mods I have installed are.

"DualBlades",
"CalamityMod",
"CheatSheet",
"BossChecklist",
"DNIWpnUpgr",
"DualWielding",
"WheresMyItems",
"ExpertTweaks",
"WeaponOut",
"SuperQuickRespawn",
"ExperienceAndClasses",
"imkSushisMod",
"Tremor",
"NoMoreTombs",
"SacredTools",
"ShaderLib",
"VapeRPG",
"StriderrsAlchemyMod",
"Fernium"


And as a note, I have looked at the main pages...

I am having a weird "Bug" where I cannot use Heart Crystals or Mana Crystals.

How to change the sound made when breaking a tile?

$
0
0
I made an ore and everything works fine, besides the sound it makes when being mined.
It makes the sound of dirt or wood or something, and of course I want it to make the sound of stone and other ores. I can't find a way online, so I figured I'd ask.
Is there a way to change the sound of a block when being mined?

Custom modded projectiles not each doing damage

$
0
0
I've decided to make a custom ranged weapon with a high fire rate. However if I make the fire rate too high, the bullets will 'cap' at only doing damage every, i don't know, quarter of a second.
How can I make it so each projectile does damage regardless of the rate they are fired at...?
Here's my weapon and projectile's codes respectively >>

Gun

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Terraria;
using Terraria.ID;
using...

Custom modded projectiles not each doing damage

Error cs1002

$
0
0
Hi my name is Wiggles, Ive been designing a boss for one of my mods and im having an error cs1519 ivalid token "=" in class struct, or interface member declaration error is at 40, 20 can someone tell me whats wrong?
new error its now telling me cs1002 a semi colon is expected at 41, 33

Code:
using System;
using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;

namespace...
Error cs1002

How do I change a npcs movment speed for the flying ai?

$
0
0
Hi, my name is wiggles1305 and I'm making a mod, just wondering how do I change my boss' movement speed.

Tmod Loader: Can't seem to generate large world, gets stuck...

$
0
0
Hello there, so my friend and I made a modpack and we've been able to load worlds without any flaw but for some reason, we just can't seem to generate a large world. The only thing that happens is that we get stuck on "Generating Structures, Minecart Tracks" and that's it. It sticks there for hours, and it never generates. We would like some advice if you have any, and if you do, then thank you very much.

WHEN EVER I MAKE A NEW WORLD IT DOESNT LET ME CHOOSe THE SEED

$
0
0
AAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHH
I CHANGED THE CONFIG AND IT STILL WONT WORK

Console Content mod

$
0
0
Well, hello guys! Take a seat and listen up to my rumbling mess:

I am not quite sure how to start this so I guess I keep myself short?
A lot of modder are out there and, what a surprise, I am not one of them. But I got a suggestion to those with spare time and those who actually like the idea.


Console content! You know, that sweet little thingies the console had like the pet Zombie, some sweet enemies and even own boss! I would be interested to see how it fits into PC terraria but sadly...

Console Content mod

is tmod loader disabling experimental features

$
0
0
just wondering if tmod loader stops me from choosing seeds bcause it works in vanilla but not modded

Teleportation mod

$
0
0
Hello all,

I'm sure this has been posted about before but I can't find any definitive answer.

Are there any mods that work the same as tShock? I like the admin commands for teleportation on tShock but it doesn't allow me to add other mods like tModLoader has.

I'd prefer to use tModLoader due to the amount of stuff that can be done but I'd also like to be able to teleport to other players using admin commands and such.

Thanks in advanced

Mod version?

$
0
0
Didn't know this is the right place to ask or no but..
I just download Tmodloader 0.10.1.5 few day ago, when I click into Mod Browser and starts downloading some mods. But when I reload Calamity and Thorium, it saids:
"This mod was built on version {0.10.1.4 and 0.10.1.1} , However, you are using 0.10.1.5"
Since i want to use two of them so is there a way to solve this?

Found a Ban Hammer item in modded playthrough and don't know what it is

Looking for compatiable mods for a long playthrough

$
0
0
I'm looking for mods that work well together and won't break the game / cause a lot of issues. I initially liked Kalc's RPG mod but it caused too many issues and didn't work with overhaul.

Currently my list is:

Terraria Overhaul
Thorium
Calamity
Spirit Mod
Antiaris
WeaponOut

+ some other QOL mods. Are there any other RPG / Class mods that play nice?

Thanks.

Custom NPC Creation

$
0
0
No one ever responds to these but worth a shot

Basically im trying to make a custom npc for the first time (namely because this npc will become a boss later). Finding a sprite to override so i can make the npc look how i want is easy enough

The issue though, is that the way i planned to do this was to basically overlap the npc sprite with the armor sprites that i want, so my npc looks more or less how i want it to. But there is no sitting animation (or any animation for npc gestures) that...

Custom NPC Creation

Help with glowing projectiles

$
0
0
So currently, I'm working on a melee projectile similar to the one that's shot out by the Flying Dragon sword. I've pretty much got the basics of the projectile besides getting the glow the projectile has. Any ideas on how to get the red glow effect the projectile has?

[Tutorial] TModLoader: Projectile Help

$
0
0
So, recently I've been trying to spice up my mod with more unique projectile weapons, and I found some nice tricks with existing tutorials, which I will compile here. I also decompiled Terraria because my homing AI wasn't cutting it and I needed Chloro bullet AI as a base, so I'll share the AI I derived from vanilla projectiles too. Read ahead for some tips on how to make a decent projectile in Terraria.
View attachment 197181
1. Basic Projectiles and Useful Vanilla...

[Tutorial] TModLoader: Projectile Help

Half my world gone on multiplayer?

Eartheater (Looking for Coders)

$
0
0
Hello. I've recently been looking into making a mod for Tmodloader. It's just for fun, so there's no theme. I can't wait to see how this mod will turn out, so why not join us and find out?
[​IMG]
Our Discord

https://discord.gg/Z9fHtxt
(screenshots coming once content is actually in game)

Viewing all 7890 articles
Browse latest View live


Latest Images