I apologize for spaghetti code, also if anyone knows a better way of doing this instead of repairing the way i am going, i would appreciate it
I am currently attempting to make a cloud in a bottle effect, but so that i can import custom effects and abilities with it, but my double jump effect, while it works, seems to go on to infinite despite me taking it straight out of player.cs of decompiled terraria.
Logic Error: Double Jump Creation
I am currently attempting to make a cloud in a bottle effect, but so that i can import custom effects and abilities with it, but my double jump effect, while it works, seems to go on to infinite despite me taking it straight out of player.cs of decompiled terraria.
Code:
namespace TGilded.Items { class BoomerangInABottle : ModItem {...