I'm a new modder and have been making a mod with realistic guns.
How would I implement a gun such that after n amount of shots fired, the gun would instead fire an AoE projectile that does more damage than the regular bullet? I'm quite new to C#, and if you can, could you explain how the code would work? Thanks in advance.
How would I implement a gun such that after n amount of shots fired, the gun would instead fire an AoE projectile that does more damage than the regular bullet? I'm quite new to C#, and if you can, could you explain how the code would work? Thanks in advance.