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Luminite

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what do i put for luminite ore/bar and what do i put for the ancient manipulator crafting tile for modding?

Make sure you have exactly one class extending Mod?

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I don't understand what I am doing wrong. Here is my code:

using Terraria;
using Terraria.ID;
using Terraria.ModLoader;

namespace SlimeMod.Items.Armor
{
[AutoloadEquip(EquipType.Head)]
public class BlueSlimeHelm : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Blue Slime Helmet");
Tooltip.SetDefault("Slimy!");
}

public override void SetDefaults()
{
item.width = 18;...

Make sure you have exactly one class extending Mod?

Error - tmodloder

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I compiled my mod and no errors.
closed the game and took a rest.
opened the game and was greeted with this error when it was loading all my mods. View attachment 190046

didnt think much of it until i reloaded my mod from the mod sources. same error.

please help.

tModLoaderServer ''You are not using the same version as this server'' problem

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When I tried connecting to a server I created through tModLoaderServer it said ''You are not using the same version as this server'', the version of terraria I was using was 1.3.5.3 (the newest one). I am also using the newest tModLoader (v0.10.1.1). On the tModLoaderServer command window it says "Terraria Server v1.3.5.2. Does this mean a newer tModLoader doesn't exist and I won't be able to played modded multiplayer with my friends on the newest terraria version?

Map Graphical Glitch?

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I was playing my modded world and was experimenting with the Instavator from Fargos' Mutant Mod. I back up my world first in case I didin't like the placement. I used and i did nto anticipate how wide the elevator was going to look. So i back up my world and go back to the same area I was trying to use it on. I open up my map and it shows the the elevator build on or at least part of it however on my screen it doesn't show. Is there a way to remove this map graphical glitch?

How do you make a projectile shoot a projectile?

Summoning mods

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Can someone tell me some mods that are for summoners?
I dont want mods like Spirit mod, Calamity, Thorium or Tremor

modloader error

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help, im trying to download the modloader for terraria 1.3.5 but when i try and launch it, it comes up with an error, crashes, and says "unable to load all dll 'csteamworks' the specified module could not be found '(exseption from HRESULT: 0x8007007E
please send crash report to support@terraria.org"

please help me fix this since i really love love mods and have always wanted to play some on terraria

- LittleEdwardGaming

Need help with an error

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I installed tModloader recently, and I managed to enable mods that didn't conflict, but I am in a bit of a predicament. I just started a new character and noticed none of my tools give any knockback, even with a copper axe against a zombie (that isn't modded). My problem is that knockback seems to be gone except when a NPC attacks. I haven't crashed, but I'd like to get an idea of how to fix this. I'm sure I'm missing some vital info to be helped with so please let me know if I am. Any help...

Need help with an error

I need assistance

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today i got the tmodloader and i am wanting to join my friends game but i cannot join him via steam i click it and nothing happens if any one has an answer please tell me.much appreciated

sincerely
-Saphire Thyla
p.s. don't say i have that problem too we know that's why i posted this

Thorium Mod: Family Heirloom not spawning

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When I load up anew character with the thorium mod installed it does not give me the family heirloom. I have the mod enabled but it still does not give it to me. Please someone help me figure out why this is happening and how to fix it.

I need help with a few things

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so I'm trying to make a alternative corruption/Crimson to have a chance to spawn in your world (at least until tmodloader for terraria 1.3.3 comes out so you can choose it)

And I need to know:

-how I can make a grass block that spreads over normal grass blocks
-pots
-alternate shadow orbs
-how to make an alternative biome to the corruption/Crimson

Any help would be very much appreciated

Unable to load Tremor, Calamity, etc after updating to v0.10.0.2 tmodloader

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Each time i try to reload Tremor for example i keep on getting this message and then disable my mod. Any one having the same problem?

The mp3 sound file at Sounds/Music/Snow2.mp3 failed to load
at Terraria.ModLoader.Mod.Autoload()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

Old One's Army mobs not spawning unless I stand on portal

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The title explains it; the mobs do not spawn unless I am a couple of tiles from the portal. I found another post about this but the issue was due to mob prefixes and I do not have that mod.
Mod List:
Boss Checklist
Calamity
Copper Plus
DPS Tooltip
Dynamic Invasions
Yet Another Boss Health Bar
Gelly Expansion
Hamstar's Helpers
imkSushi's mod
Luminite Hammers
Thor's Hammer
Player Health and Mana Bar
Quality of Life: Rebranded
Quality of Life: Recipes
WeaponOut
Additionally, once I get to the...

Old One's Army mobs not spawning unless I stand on portal

Please help me with a mod!

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Hello! Please help me, I am struggling making my mod, so your answers will be a progress to the mod! But I am not saying that I really need your help, so it is okay if you wish not to help me.

Questions:

Q1 - How to make a homing projectile?
Q2 - What is the easiest way to create a boss AI?
Q3 - How to shoot projectiles from an another projectile? (Like the Terraria)
Q4 - How to create biome formations? (Like the Hallow biome formations)
Last Q - How to make a weapon class like the...


Please help me with a mod!

Recipe Troubles.

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So I am making a mod for Terraria ( A test mod before I make my real mod. ) and require assistance.

I keep getting an error CS0103: The name 'TileID' does not exist in the current context
with this code:
public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(null, "Item", 60);
recipe.AddTile(TileID.MythrilAnvil);
recipe.SetResult(this);
recipe.AddRecipe();
}
}
}...

Recipe Troubles.

custom gun shoots very slowly!

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hello, i'm making an custom gun that should work pretty similair to the clockwork assault rifle. it will fire 3 shots (maybe more if i feel like it) and it will consume 1 ammo. i retyped most of the stuff in the examplegun code from the examplemod. but for some reason in the game it will shoot one bullet per second. how do i fix this

[Tutorial] Projectile Guide and Implementation: tModLoader Edition

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[Tutorial] Projectile Guide and Implementation
tModLoader Edition
by: Sin Costan

Introduction:
Hello TCF community, by a request, I have imported the original tAPI guide to tModLoader, with a few changes of course.


This page looks pretty empty boss, where's the tutorial?
By the power of Google Docs, I have made it in that, though reading code will be a pain,...

[Tutorial] Projectile Guide and Implementation: tModLoader Edition

Game crashes.

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Hey,

I startet Terraria today and update the tmodloader and some mods. The first time I wanted to start a server my virusprogramm blockt the server exe from terraria and my game crashes. I disabled my antivirus and restore the exe. Now when I want to start a server this error messages comes up:
("Das System kann die angegebene Datei nicht finden" = "The system cannot find the specified file.")

[​IMG]

What went wrong here?

Thorium and Tremor suddenly wont work

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For some reason they will not work together. Versions arent the problem, they both get automatically disabled because right version or not, it fails to load something that says "female body.png" and it usually worked all together. Im afraid to launch my world and lose content, how can I fix this?
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