Code:
using Terraria; using Terraria.ID; using Terraria.ModLoader; using Terraria.GameContent.Generation; using Terraria.World.Generation; namespace BloodForTheBloodGod { public class BloodWorld : ModWorld { public override void ModifyWorldGenTasks(List<GenPass> tasks, ref float totalWeight) { int ShiniesIndex = tasks.FindIndex(genpass => genpass.Name.Equals("Shinies")); if(ShiniesIndex != -1) {...