Quantcast
Channel: General Mod Discussion
Viewing all 7890 articles
Browse latest View live

N Terraria Error

$
0
0
Hey everyone,

I need help with this N Terraria 6 error.
When i try to launch it this comes up:
View attachment 171335
Please help me with this. I always wanted to play this mod.

Town NPC Error

$
0
0
c:\Users\JA\Documents\My Games\Terraria\ModLoader\Mod Sources\InfiniumMod\NPCs\NPCTown.cs(13,30) : error CS0115: 'InfiniumMod.NPCs.NPCTown.Autoload(ref string, ref string)': no suitable method found to override

I have NO idea how to fix it.

Code for NPC:
Code:
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;

namespace InfiniumMod.NPCs
{
    public class...
Town NPC Error

Searching for Spriters/Coders

Modded multiplayer on steam

$
0
0
Hello all,

A friend and I have recently picked up Terraria again and have been streaming all of our current adventures together, where we had great fun. Though, slowly the reality is slamming in that in the end it'll be the same old story... so, I came with an idea; Modded Terraria!

But, we have complications. I am unable to portforward (and I do really not like to use Hamachi because of security reasons), and my friend's computer is unable to ánd livestream, ánd host multiplayer, ánd play...

Modded multiplayer on steam

How to make Vanilla NPC's drop a modded item?

$
0
0
I want to make my Weapon called "WaterKnife" drop with a 10% chance from HM Ocean enemies (jellyfish, sharks, crabs).
Does anyone know how I could do that easily?
Thanks.

And also, if anybody could tell me how to make my throwing weapon act like a boomerang (spin, go out, and retract) that would be great too.

Mod ideas take a look :)

$
0
0
Hello everyone, i was playing Terraria just now and i had a good idea if someone can know how to make this into an awesome small mod that gives you the ability to spawn a floating Safe, just like the floating piggy bank from the vanilla Terraria.:)

So can anyone please make this happen or at least tell me how to make it if you know the code ? i would be so happy to help and give some few ideas. and thank you!:happy:

Need help understanding errors

$
0
0
i made a laser based wepon and projectile however these errors keep poping up when i try to build the mod

c:\Users\qxmde\OneDrive\Documents\My Games\Terraria\ModLoader\Mod Sources\DeadeyesKarma\Items\GhasterBlaster.cs(15,18) : error CS1061: 'Terraria.Item' does not contain a definition for 'name' and no extension method 'name' accepting a first argument of type 'Terraria.Item' could be found (are you missing a using directive or an assembly reference?)

c:\Users\qxmde\OneDrive\Documents\My...

Need help understanding errors

ANNOYING NPC CODE ISSUE (Please Help)

$
0
0
I do not have THAT much experience with coding but i know a small bit to tell that there is something wrong with the:

public override bool Autoload(ref string name, ref string texture)
{
name = "NPCTown1";
return mod.Properties.Autoload;
}

area but just removing it causes error. Ive done all I can that seemed reasonable to fix the issue but nothing worked. Is anybody able to help me with this issue?

The...

ANNOYING NPC CODE ISSUE (Please Help)

2 errors either way

$
0
0
When ever I try to load my mod which only has a weapon I get this error

Error running mcs: Cannot find the specified file
at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00176] in <6c7c03f48a9747c8a644da4f63a34480>:0
at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00011] in...

2 errors either way

How to fix that?

Tutorial: [2] Recipes

$
0
0
Recipes
Last update: 9th of June, 2016
[​IMG]

Table of contents:

1. Prerequisites
2. Introduction
3. How do recipes work?
4. Adding your own recipes
5. Working with vanilla recipes
6. Other places...


Tutorial: [2] Recipes

Mod Browser help

$
0
0
so I've had tModLoader for around 5 days now, but not the first time using it. The mod browser was working fine until i opened it and the only two things that would show up is Example Mod v0.10.0.1 and Summoners Association v0.2.4, so when i saw that those where the only two things in the browser i flipped through the filters and still the only two things where those mods so I refreshed and instantly get the mob browser crashed screen and error log
Sequence contains more than one matching...

Mod Browser help

tModLoader+Thorium random crashing every 20-45 minutes. Error attached.

$
0
0
I'm using Windows 10 64-bit, I've already tried launching the game in Windows 7 compatibility mode and running as admin.

View attachment 98938

My server is also constantly spamming an error, but it never crashes.

View attachment 98940

I launched my backup unmodded exe and had no issues.

I Installed Thorium Mod through the Mods Browser in-game, it is v0.1.2.2
tModLoader is v0.7.1.1 and game is v1.3.0.8

Edit: It seems to be only multiplayer when the...


tModLoader+Thorium random crashing every 20-45 minutes. Error attached.

Laugicality mod search

$
0
0
Downloaded this mod through the browser, and I can view in game laugicality's item recipes with the recipe browser. However this mod doesn't show up in the mod menu to be enabled/disabled. I also tried to search this mod on here, nothing.

Does anyone know from where this mod originated ?

The mod adds a new ore called "Obsidium" and accessories like life regen/HP and MP boost etc...

Tutorial: [1] Your first mod!

$
0
0
Your first mod!
Last update: 8th of June, 2016

[​IMG]

Table of contents:

1. Prerequisites
2. Introduction
3. How to get the skeleton of your first mod
4. What now?

[​IMG]

Prerequisites
Make sure you have....
  • ...the latest tModLoader installed...

Tutorial: [1] Your first mod!

Best summoner-focused mods

$
0
0
Hello everyone!

This is my 1st post here, so I'd like to say hi!

The point is that I'm slowly wrapping up my full melee class playthrough, I've already done mage and ranger, so I wanted to give the summoner a go. There is one problem though... There is so little summoner content that I don't think that I could reliably play as one. (seriously, 3 pre hardmode summons?!) Here is my question: What are some cool mods that add some summoner weapons and armor? I'm looking for some high quality...

Best summoner-focused mods

Sans Mod request

$
0
0
I have no idea if i'm posting this in the right place.
This mod request is basically a sans mod
This mod idea makes your mana your lifeline
These items are crafted with Hardmode materials or found in chests

ITEMS
item: Ghaster Blaster
mana cost: 5
Magic Damage: 5
speed: insanely fast
functions like the sky fracture but shoots MANY low damage projectiles in a straight line that inflict a poison/poison-like debuff
Crafting: 1 sky fracture and 999 bones

item: Sans Glove
mana cost: 1
Magic...

Sans Mod request

Any monster spawn rate and spawn cap mod?

$
0
0
Hey there,

Some friends and me are looking for some very challenging server to play, as we do every now and then.
What we are missing now is a mod (hopefully that uses tmodloader) that would let us increase the NPC spawn cap and lower the NPC spawn rate (lower meaning faster spawns) on a server.

I used the search function multiple times with different keywords but couldn't find anything. Except for a piece of code posted by jopojelly some time ago in this thread:...

Any monster spawn rate and spawn cap mod?

Need help making colored light from projectiles

$
0
0
Hello! I need help making my projectiles emit amber light instead of the basic white light, similar to the light emitted from bullets or fire arrows, since the projectile that is in question is a bullet that sets NPCs on fire.

Would any of these mod concepts be of interest?

$
0
0
I'm planning to get into modding, and as a result I have some ideas for what I would want to create after I've finished my first mod. I'm probably jumping the gun here, but I would like to hear what you guys would like to see me create.


Musical Instruments

A subclass of the magic class. Musical weapons would have a weak, basic attack that does not use mana, as well as a stronger, mana-using attack. Would change/add armor and accessories to complement.


Corrupted Lava

A...

Would any of these mod concepts be of interest?
Viewing all 7890 articles
Browse latest View live