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Need Help building a mod

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I have created a terraria mod, but whenever i add this file to the mod it crashes. here is my code, what is wrong with it? oh and btw, i keep getting thrown a EEFileLoadException after the game crashes in debug mode.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;


namespace...

Need Help building a mod

Forgot how to add stat bonuses...

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So im still quite nooby when it comes to modding. I was making a special version of shroomite and chlorophyte helms for post-moonlord use, and forgot how to add normal stat bonuses. all i knew how to do beforehand was add player buffs

I need to be able to add: damage, crit, ability to cloak, %chance to not consume ammo/throwing, +mp and hp, +minion cap, +movement speed, increased mana pickup range, 15% of damage received restores mp, knockback immunity

Just incase no one wants to help...

Forgot how to add stat bonuses...

An unofficial Terraria Modpack I Compiled.

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Firstly: Since this isn't a mod but isn't necessarily discussing mods I didn't know where to put it so I'm sorry if this isn't the right place for this topic.

I've been using tModLoader for a long time now and decided "hey, why not go through every available mod and make an unofficial modpack of what i think are the best ones" so I did.

Most of my time was put into sorting mods for this modpack and whilst not much effort was put into sorting the mods, there are at least folders showing...

An unofficial Terraria Modpack I Compiled.

How do I make a custom event for Terraria 1.3 In tModloader?

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Hi I have been modding for a little while now but the only thing that I can't figure out is that how to make a custom event.

I have searched on youtube and the Terraria for solutions. Maybe someone else can tell me the code for a custom event?

Thank you very much!

Shooting Projectiles

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So i know how to make my worm entity shoot projectiles, but im trying to make something new and this entity also needs to shoot projectiles. Long story short simply copy and pasting my projectile shoot code from the worm doesnt work. Since im not actually really any good at coding, can anyone help me find whats wrong?

Enntire npc code:

using System;
using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Terraria;
using Terraria.ID;
using...

Shooting Projectiles

My mod ideas

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All content is reserved
Hey, I'm mob slayer, I'm new here but I've been thinking of ideas for terraria for a long time, so I've decided to put them her
I may or may notake make this into a mod

CONTENT
~~~~~~~~~~~
1.THE BUNKER
A structure that will spawn on the opposite side of the world as the dungeon
All you need is a bunker access key with can be found or dropped rarely by undead mobs

ROOMS
~~~~~~~~~
entrance room~a small room with nothing in it except a bunker door leading to the lobby...

My mod ideas

Help with starting item in chest

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Hi,

I am just starting to try and get into Terraria mods, and the first thing I was trying to do was to place some different items in a chest that is near the player spawn.

This is what I initially tried, but it is not working:

Code:
        public override void PostWorldGen()
        {
            int i = Chest.FindChestByGuessing(Main.spawnTileX, Main.spawnTileY);

            Chest chest = Main.chest[i];

            Item item = new Item();...
Help with starting item in chest

Eden Mod Concept

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This is my mod concept iv spent a good amount of time on, and have even come up with background lore (that may or may not conflict with vanilla lore, i never looked into it). Im REALLY paranoid about people stealing my ideas and not crediting me (i honestly believe i have a lot of great ideas), but im posting this anyways in hopes someone might think this is cool enough to make. Im by no means even a fraction skilled enough in spriting, animation, or coding to make this real and it could be...

Eden Mod Concept

Unable to load Tremor, Calamity, etc after updating to v0.10.0.2 tmodloader

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Each time i try to reload Tremor for example i keep on getting this message and then disable my mod. Any one having the same problem?

The mp3 sound file at Sounds/Music/Snow2.mp3 failed to load
at Terraria.ModLoader.Mod.Autoload()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

[Request] Mod to Lower Respawn Times

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Sshhhh.... ignore this post... read the ones below it.

Can anyone please pass me an Expert, Small world with Spirit Mod worldgen?

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Oh man this is embarassing
I don't need the thing anymore but there doesn't seem a way to delete the thread

Town npc limit?

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im playing a ultra modded terraria and i noticed that i cant get more than 27 npcs
any idea?

Monsters on the roof. Need help getting rid of em.

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Hello, I experienced a bit of.. confusion while making my house.
Its quote big, but have npcs on both sides and in the middle.
Hovewer that doesnt really stop mobs from spamming on the roof when I move from left side to the right. I put 2 rows of fences on top, they still appearee. Can somebody explains why?
Do I have to make it go like 30 high?

floats and doubles

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why do all the mods seem to use floats over doubles? is there a reason?

Possible mod mod incompatibility issues; Calamity Mod's Astral Meteor

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During my second PC world, I was going down the checklist of bosses (mod), and the next one on my list was Astrum Dias.
Now, he's summoned with the Starcore at night, which requires Stardust, which in turn is gotten from monsters in the Astral Meteor biome, which SHOULD have spawned when I killed The Wall of Flesh, which it didn't. Regular meteors did, and I cheated in a few more instances of the WoF, just to be sure. Nothing.

Now, in theory I could create an Astral Chunk and defeat the...

Possible mod <-> mod incompatibility issues; Calamity Mod's Astral Meteor

[Mod Project] The Tropic Mods (In lack of/need spriters and coders. )

Tremor, Calamity, Thorium. What is the max NPC count?

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So, We all know the number of NPC in vanilla, but apparently nobody ever done "NPC checklist" mod.
And here comes the question... How to get exact number of NPC's in modded client?

Hardmode Plus Mod

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[​IMG]

Hardmode Plus


This mod is about adding extra content to the game post-Wall of Flesh. Get ready to fight some new bosses, craft new weapons, and have a great time!

This mod can be found in and installed from the tModLoader mod browser.

Join me and the community on our Discord server! There you can propose suggestions or simply talk about things in the...

Hardmode Plus Mod

Is there a way to easily swap between vanilla and modded terraria?

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I'm currently doing a vanilla run with my friend but I also want to do a modded run in singleplayer, Game Launcher is outdated as fug.

Help. TEdit don't opening

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Hi everyone! So i decided to download TEdit, and when I open it, it writes me nothing, but when i creating shortcut it writes "An unhandled exception has occured. Please copy log from:
C:\Users\user_name\Documents\My Games\Terraria\TEditLog.txt
to the GitHub Issues list.
The program will now exit."
I tried everything.
I need your Help.
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