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Fernium

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Fernium Mod:

Welcome to the fernium mod, i am New to coding, soo do not expect that its as good as calamity, i will work more on this homepage when i want, soo please keep inmind i do not know how to do threads. i will add pictures later.
What the mod has:

82 new Items.
6 new Npc. (including boss)
2 new Tiles.
1 new Bullet.
1 new Ore.
2 new Accessory.
2 new Bosses.
2 new Themes for bosses.

Thanks to:

Copper...

Fernium

Astria (woo yay discord)

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I realize this is a sort-of repost, but it's better now.

Astria is a mostly post-Moon Lord mod that introduces limited space travel. You start out going to the base Terraria planet(Terraria Prime as a placeholder)'s moon using a basic spacecraft crafted from Astrite.
-Then, using materials from the moon and other places and stuff, you can travel to many other areas in the solar system, including, but not limited to; Martia, Synklas, and Astria, the star and namesake of the...

Astria (woo yay discord)

Error when In-Game

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I just installed tmodloader and I installed this list of mods (Photo Attached) and when I try to load into any game or map, with a new or old character, it will come up with this error in chat and I cannot find what mod is making this happen but here's my log file and whats going on in my game. I don't know much about mods but I have installed all of the mods that I see that are compatible and have all of their dependencies installed as well.

HELP!!! no suitable method found to override

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i tried making an accessory called vampire fangs that give you 5% life steal whenever you hit an enemy but I can't figure out whats wrong

using Terraria;
using Terraria.ID;
using Terraria.ModLoader;

namespace TutorialMod.Items
{
public class VampireFangs : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Vampire Fangs");
Tooltip.SetDefault("Trick Or Treat!");
}
public override void SetDefaults()...

HELP!!! no suitable method found to override

Tutorial: [2] Recipes

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Recipes
Last update: 9th of June, 2016
[​IMG]

Table of contents:

1. Prerequisites
2. Introduction
3. How do recipes work?
4. Adding your own recipes
5. Working with vanilla recipes
6. Other places...


Tutorial: [2] Recipes

Mod ideas?

How to make items drop from any enemy after a specific boss is killed?

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Hi, im trying to make an item that drops randomly by all enemies after king slime had been defeated as well as when EOC is dead. Could anyone tell me what i should do? heres the code im using for it btw. Thanks.

using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;

namespace Resurrect.NPCLoot
{
public class PumpShotgunMK2 : GlobalNPC
{
public override void NPCLoot(NPC npc)
{
if...

How to make items drop from any enemy after a specific boss is killed?

Lifesteal onto Weapons [HELP]

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I want to make my rocket launcher heal a certain amount of health everytime it hits and enemy. Does anybody have a code that would add lifesteal to a weapon?

Please help, My modded Terraria (Single) Will Not Spawn Creatures

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Alright, so ever since I enabled the Skyblock mod, it wouldn't spawn anything. When I disable it, still no animals (rabbit, slime, zombie) will appear. For testing purposes, I tried 5 slimy crowns, still no boss, no slimes. I've tried disabling Spirit, won't work. Same goes for Calamity. But oddly enough, when I disable every mod, they spawn again. Plugins:
Zoaklen, WMITF, wills weapon pack, Wildlife, Weapon out, vein miner, Thorium, The Pandemonium, Split, Spirit, Skyblock, Serrariamodtwo,...

Please help, My modded Terraria (Single) Will Not Spawn Creatures

When worn, armor looks like copper, and not custom sprites

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So my armor has my icons for the pieces, but when you put it on, it just looks like copper armor despite having the sprites for it to look like my armor (only going to show the helmet code because i can figure it out for the rest if i can get one working)

using System.Collections.Generic;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;

namespace Exousia.Items.Armor.Helmets
{
public class FrostHelmet : ModItem
{
public override void SetStaticDefaults()
{...

When worn, armor looks like copper, and not custom sprites

Strange crash issues?

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Heyo. I'm not sure if this is the correct place to ask for help with crash issues, but I can't seem to get the game to work correctly. It's crashing every time I try to create a world. (Large/Expert). It barely even gets past the first operation before crashing. It usually isn't giving any crash log at all, but after about 6 attempts it finally gave me this:http://puu.sh/p4Ph7/51e0d1fce4.png

My (enabled) mods are: Thorium, Tremor, Prefixes for enemies, and RPG classes mod

My...

Strange crash issues?

How do I make a Magma Stone equivalent for guns?

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Hello! I wanted to know if anyone could help me out in making bullet damage inflict the On Fire debuff. I have been trying to figure this out for a few days now and now I want to see if someone could help me out.

Weapons selection problem with Calamity Mod

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My son plays Terraria and wants to use Calamity Mod.

I loaded Tmodloader and Calamity mod for him, per the instructions and the game runs, but whenever he tries to select a weapon, it defaults to selecting the weapon in the first slot.

Try to select anything else and it will revert to the one in the first slot every time.

As best I can tell, the rest of the mod works fine, but with this glitch he can't play effectively.

I've tried uninstalling and reinstalling all the parts (Steam,...

Weapons selection problem with Calamity Mod

Night Falling Stars Mod Request

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Are there any mod that change how the stars fall at night. I am looking for a mod that will increase the falling stars rate.

How do you increase pickaxe range?

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How do you increase pickaxe range?
I cannot find examples of code that can increase the range of the pickaxe.

Make sure you have exactly one class extending Mod Error

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Hello....
"Make sure you have exactly one class extending Mod" error...
help?!

Hamstar's mods - Past, present, and future

Tutorial: [3] Items

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Items
Last update: 9th of June, 2016
[​IMG]

Table of contents:

1. Prerequisites
2. Introduction
3. The first item
4. How to create any vanilla weapon type you want
5. Doing something on hit
6. Other things...


Tutorial: [3] Items

A Jungle Bug

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So, Recently in my game, a certain bug has popped up in dealing with jungle flora. While trying to break it. only certain tiles of the bushes will break, leaving the rest of it. Plantera's bulb is affected by this, meaning I can't progress beyond plantera, unless I get a different summoning item which will take some time. Life fruit isn't affected by this nor is other flora. It also affects both my artificial jungle and the natural jungle.

This is here because im running a few different...

A Jungle Bug

Wings creating a dust effect

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Hello :), I would like to give my modded wings View attachment 204192 the dust effect 169, if anyone could provide some code of vanilla wings like FLAME WINGS that produce a dust type, that'd be great, or just direct me to where I can find it. Thanks, any reply is welcome.

Here's my code
using Terraria;
using.Terraria.ID;
using Terraria.ModLoader;

namespace willsweaponpack.Items.Accessories
{
[AutoloadEquip(EquipType.Wings)]
public class...

Wings creating a dust effect
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