So I installed tModLoader manually. I lost my character but a little later i realized that my character was just in the recycling bin. I restored my character, and when I loaded up the game my character was in the list, but had no items. My character kept the appearance, but lost all it's items. HELP!
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Retrieved Character But Items Missing
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[Tutorial] Projectile Guide and Implementation: tModLoader Edition
[Tutorial] Projectile Guide and Implementation
tModLoader Edition
by: Sin Costan
Introduction:tModLoader Edition
by: Sin Costan
Hello TCF community, by a request, I have imported the original tAPI guide to tModLoader, with a few changes of course.
This page looks pretty empty boss, where's the tutorial?
By the power of Google Docs, I have made it in that, though reading code will be a pain,...
[Tutorial] Projectile Guide and Implementation: tModLoader Edition
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[HELP] I don't know how to install fonts and i need help :D
— TITLE —
I've seen this thread https://forums.terraria.org/index.php?threads/custom-fonts-in-1-3-5.57015/
But i dont know how install the fonts, and like me, there are many who don't know,
lots of thanks
I will thank you too much if you can do a guide or something like that <3
I've seen this thread https://forums.terraria.org/index.php?threads/custom-fonts-in-1-3-5.57015/
But i dont know how install the fonts, and like me, there are many who don't know,
lots of thanks
I will thank you too much if you can do a guide or something like that <3
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Cannot use 1.3 items in recipes or buffs, or really anything.
I'm trying to make a recipe using Luminite Bars and fragments, but when building the mod I get an error saying 'Terraria.ID.ItemID' does not contain a definition for 'SolarFragment'
This happens with every 1.3 item, buffs included. The same error each time. Do I need to update tmodloader or something?
This happens with every 1.3 item, buffs included. The same error each time. Do I need to update tmodloader or something?
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So, I have an issue with TModLoader/TEdit.
Earlier today, I was just playing on my server with a friend as usual. Then we decided to work out a plan to use TEdit to make an artificial Mushroom Biome. After all was said and done, house and all, I tried booting the server back up, but here's where the issue surfaced.
The window opens for about 4 seconds, completely blank, then immediately closes without me doing anything, therefore I can't launch the server. If anyone knows what to do to fix this, please let me know.
EDIT:Yes, I've...
So, I have an issue with TModLoader/TEdit.
The window opens for about 4 seconds, completely blank, then immediately closes without me doing anything, therefore I can't launch the server. If anyone knows what to do to fix this, please let me know.
EDIT:Yes, I've...
So, I have an issue with TModLoader/TEdit.
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[Tutorial] Custom Invasion
Introduction:
Hello TCF community, and by a certain amount of curiosity, I decided to figure out how to make a custom invasion, though I am currently working on some of the kinks in a custom invasion event.
So I decided to do the tutorial as part of the thread instead, so you don’t need to go to a shady google doc to read basic Object Oriented Programming.
For this tutorial, I will be making the most bare bone skeleton of a custom invasion, the file provided is an example using the Dungeon...
[Tutorial] Custom Invasion
Hello TCF community, and by a certain amount of curiosity, I decided to figure out how to make a custom invasion, though I am currently working on some of the kinks in a custom invasion event.
So I decided to do the tutorial as part of the thread instead, so you don’t need to go to a shady google doc to read basic Object Oriented Programming.
For this tutorial, I will be making the most bare bone skeleton of a custom invasion, the file provided is an example using the Dungeon...
[Tutorial] Custom Invasion
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i was trying a bunch of mods out and when i tried to create a new world it said this:
Index was outside the bounds of the array.
at Terraria.WorldGen.<>c.<generateWorld>b__259_84(GenerationProgress progress)
at Terraria.GameContent.Generation.PassLegacy.Apply(GenerationProgress progress)
at Terraria.World.Generation.WorldGenerator.GenerateWorld(GenerationProgress progress)
at Terraria.WorldGen.generateWorld(Int32 seed, GenerationProgress customProgressObject)
at Terraria.WorldGen.do_worldGenCallBack(Object threadContext)
at...
i was trying a bunch of mods out and when i tried to create a new world it said this:
at Terraria.WorldGen.<>c.<generateWorld>b__259_84(GenerationProgress progress)
at Terraria.GameContent.Generation.PassLegacy.Apply(GenerationProgress progress)
at Terraria.World.Generation.WorldGenerator.GenerateWorld(GenerationProgress progress)
at Terraria.WorldGen.generateWorld(Int32 seed, GenerationProgress customProgressObject)
at Terraria.WorldGen.do_worldGenCallBack(Object threadContext)
at...
i was trying a bunch of mods out and when i tried to create a new world it said this:
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Modding Tutorial: World Generation
Hello people!
It seems that there has been an explosion of World Generation in mods, and, well, I want to make it bigger/I'm bored.![Tongue :p :p]()
Note: This tutorial is a bit complicated. You should know how to at least make a basic NPC before you read this. Or be crazy and read it anyways.
So, here will be a basic tutorial on how to make simple lines/passageways, blobs of block, or pools/mini biomes, which will come later.
Ok, let's start off now![Big Grin :D :D]()
First off, it'd be useful to have...
Modding Tutorial: World Generation
It seems that there has been an explosion of World Generation in mods, and, well, I want to make it bigger/I'm bored.

Note: This tutorial is a bit complicated. You should know how to at least make a basic NPC before you read this. Or be crazy and read it anyways.
So, here will be a basic tutorial on how to make simple lines/passageways, blobs of block, or pools/mini biomes, which will come later.
Ok, let's start off now

First off, it'd be useful to have...
Modding Tutorial: World Generation
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A really funny world creation xD
EDIT: Here is a link to map for those who will not believe
gyazo.com/9b4d8438fd55d82750d0e29f1e090e66
Hello, I'm new here and I want to share with you my experience with mods and the world creation.
I installed some mods. In a bunch of mods there was a mod that shows world creating step by step.
And something really really creppy happend my computer was really really slow... I was scared because I was one time hacked by my "friend" who killed my 1000$ computer
.
The world creation was...
A really funny world creation xD

Hello, I'm new here and I want to share with you my experience with mods and the world creation.
I installed some mods. In a bunch of mods there was a mod that shows world creating step by step.
And something really really creppy happend my computer was really really slow... I was scared because I was one time hacked by my "friend" who killed my 1000$ computer

The world creation was...
A really funny world creation xD
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Where's the Reach? (Spirit Mod)
Hello, I have the spirit mod on a world and had a most odd reach biome which wasn't a problem until hard mode because the hallow completely destroyed all but a snitch of my reach biome. Does the hallow infect reach blocks normally? Thank you!
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Tmodloader error
I recently downloaded tmodloader on my pc and this happened. Can someone please tell me how to fix this.
View attachment 181794
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Mob Droping Help!!!!
Can someone please help me and tell me what im doing wrong
My Code
Mob Droping Help!!!!
My Code
HTML:
using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace LiusMod.NPCs.Mobs { public class IronSlime : GlobalNPC { public override void SetStaticDefaults() { DisplayName.SetDefault("Iron Slime"); Main.npcFrameCount[npc.type] = Main.npcFrameCount[NPCID.BlueSlime]; } public override void SetDefaults() {...
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How Do I Solve This Problem
I have been getting this problem when i am trying to build a mod. Is there anything wrong with the code on line 38
View attachment 181830
View attachment 181831
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Right click+Left Click
Hey! Thanks for reading this!
So I am new to C# and Terraria modding. I would like to make a sword per say, and when I left click it swings and right click it stabs. Or a tome that left click shoots one and right click shoots 2 but takes twice as much mana. Please help and preferably give examples for both!
So I am new to C# and Terraria modding. I would like to make a sword per say, and when I left click it swings and right click it stabs. Or a tome that left click shoots one and right click shoots 2 but takes twice as much mana. Please help and preferably give examples for both!
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Need help with custom ore spawning when killing boss for the first time
So I made an ore and made it spawn underground when the Lunatic Cultist is defeated, which works as intended.
The ore won't spawn anymore when the Cultist is defeated again in that world.
The thing that doesn't work as intended is that when you restart Terraria and then kill the boss again in the same world, it spawns again in the underground.
Can someone help me make it so that the ore only spawns once per world without spawning again after you restarted Terraria?
Here's the code that...
Need help with custom ore spawning when killing boss for the first time
The ore won't spawn anymore when the Cultist is defeated again in that world.
The thing that doesn't work as intended is that when you restart Terraria and then kill the boss again in the same world, it spawns again in the underground.
Can someone help me make it so that the ore only spawns once per world without spawning again after you restarted Terraria?
Here's the code that...
Need help with custom ore spawning when killing boss for the first time
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Putting a mini biome within a vanilla biome.
I am currently working on a biome that I want to generate within the underground desert. Additionally I want that biome to form like the large Granite biomes, a large open area with some platforms. Both of which I am struggling to get working.
I am still new to C# coding, so sorry if either of my two issues is obvious, sorry in advance.
Thanks in advance.
I am still new to C# coding, so sorry if either of my two issues is obvious, sorry in advance.
Thanks in advance.
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tModLoader Custom Boss Error
Every time I try to rebuild my mod I get this error:
c:\Users\winne\Documents\My Games\Terraria\ModLoader\Mod Sources\AsnaoMod\NPCs\Bosses\Insanity.cs(40,30) : error CS0115: 'AsnaoMod.NPCs.Bosses.Insanity.AutoloadHead(ref string, ref string)': no suitable method found to override
Here's my code:
tModLoader Custom Boss Error
c:\Users\winne\Documents\My Games\Terraria\ModLoader\Mod Sources\AsnaoMod\NPCs\Bosses\Insanity.cs(40,30) : error CS0115: 'AsnaoMod.NPCs.Bosses.Insanity.AutoloadHead(ref string, ref string)': no suitable method found to override
Here's my code:
Code:
using System; using System.IO; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace...
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Mods that add Post-Moon Lord content?
So, I'm bad at using search.
Are there mods that add exclusivelly Post-Moon Lord content?
I'm playing with my friends and their PC is not the best, so they can't be adding lots of mods in their PC, and we have beaten the Moon Lord in Vanilla Terraria already and don't want to restart all over to install content mods, so, we're looking for mods that add only content for after all we've done.
Can you guys help us?
Are there mods that add exclusivelly Post-Moon Lord content?
I'm playing with my friends and their PC is not the best, so they can't be adding lots of mods in their PC, and we have beaten the Moon Lord in Vanilla Terraria already and don't want to restart all over to install content mods, so, we're looking for mods that add only content for after all we've done.
Can you guys help us?
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Questions
I have a few questions about how to do a few things in C# for terraria. I am new to both C# and Terraria Modding, so I would appreciate example code for me to dissect.
My first question: Can you make a item "shoot a projectile" or something with a middle click? As in clicking the scroll bar?
Next question is about GUIs. Could someone tell me how to do a proper gui when right-clicking on a block? Sort of like a chest, but my idea is that you could modify items with it. For example, you have a...
Questions
My first question: Can you make a item "shoot a projectile" or something with a middle click? As in clicking the scroll bar?
Next question is about GUIs. Could someone tell me how to do a proper gui when right-clicking on a block? Sort of like a chest, but my idea is that you could modify items with it. For example, you have a...
Questions
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Tmodloader Boss NPC help Required
I have recently started getting into tmodloader modding, but I would like some help with a problem about custom projectiles fired from a custom boss.
I hacked together a boss from a few different sources:
Al0n37
Insu Cookie
and the Example Mod by Bluemagic123
Here is the code:
Tmodloader Boss NPC help Required
I hacked together a boss from a few different sources:
Al0n37
Insu Cookie
and the Example Mod by Bluemagic123
Here is the code:
Code:
using System; using System.IO; using Microsoft.Xna.Framework; using Terraria; using Terraria.Graphics.Effects; using...
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